

When the player spawns from this entrance after exiting from another area, the player looks like they are coming out of a doorway but without the door. With this one, however, the player appears to be walking out of a door while coming out of the pipe. Luigi mode, the player comes out of a pipe which grows out of the ground and then fades away. 14: Like the entrance used when the player first spawns or re-spawns after dying in Mario vs.


In this instance, though, the player and door spawn in the tile above where the entrance is placed.

The code handling backgrounds is inconsistent, reading the several background properties from different entries.The feature was designed for an older revision of the game which used a different VRAM layout.In practice, the code for this feature is incomplete, and a number of issues prevent it from working as intended: Each area can be set to use different background and tileset entries, which would in theory allow for multiple areas with different graphics in the same level. The level header blocks defining backgrounds and tilesets can contain multiple entries. You can activate it while in-level by changing any of the relevant addresses above to 0x02. It was probably used for testing, rather than for any real gameplay purpose.
